Can you rethink your CvC system for matching tribes? This method really discourages newer/smaller player level accounts. You severly punish people for being active and doing well by matcing them up to clans that have play the system to beat up on more active smaller clans.
For an idea that would be easy to impliment. Take the point total the clan had the last CvC (especially non player award CvC) and multiple it by the average player level of the clan. Something like this would give a better/fairer match up. Tribe levels can be meaningless when a group of 90-100 level players start a clan. To me player level is much more meaningful on what a player can achieve. Please think about a solution. Half my tribe wants to never do a CvC again after being matched up with a clan allot higher with guessing a high 80 to low 90 player average. We are probably low 50's player level.