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I dont understand the Damage

I dont understand the Damage

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Jun 24, 2019, 18:1006/24/19
06/12/19
5

I dont understand the Damage

Im only 2 weeks into the game and got the Judge recently,

so i looked in the index and saw that he has one of the highest Attack values of all rares.

I was happy, brought him to the level of my team and than i saw that his damage is pathetic.

I don know why, even with the exact same items he makes way less damage than my other damage dealers (Wretch and Warmaiden) who have less attack.

Can somone explain that to me?


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Comments
Jun 24, 2019, 18:3706/24/19
05/09/19
34

You need to look at the enemy affinity vs the affinity of your toons.

Warmaiden, Wretch are both force affinity while Judge is magic affinity. 

Some affinities are stronger/weaker to other affinities 
Jun 24, 2019, 20:3406/24/19
04/04/19
58
The problem lies in the lack of detail given to us in their skills. Each attack skill scales on a certain stat (some atk, some def, some hp, etc.). The problem is that they don't tell us how well that skill scales from atk, or def, or hp. it could be by 0.1 or it could be by 1.5. It's one of the MANY MANY flaws of this game. 
Jun 24, 2019, 22:1606/24/19
02/12/19
56
Yep, that is true. For example 2 attack champions with the same att, crit dmg, 1 attack at enemy against same affinity can have different dmg output. For a game where numbers are crucial we are kept in ignorance of this informations.
Jun 25, 2019, 02:5806/25/19
04/13/19
27
This kind of game are not to inform you with this particular detail. Cant blame Plarium on that. You have to try out the champions you have by yourself. It is the fun of it. If there are no hidden factor in the formular of damage dealing, your attack skill1, skill2 and skill3 should deal the same damage. Then what the point of having different skill? Or different class / rarity for that matter. People would sticked with the ones that has highest attack from each affinity and feed the rest to it. The game will then become boring after 3 days. 
Jun 25, 2019, 04:2206/25/19
05/09/19
34
I don’t know if you guys are aware, but you can see what affinities are strong/weak against others..
Jun 25, 2019, 07:1206/25/19
05/12/19
205

Wilheim said:


This kind of game are not to inform you with this particular detail. Cant blame Plarium on that. You have to try out the champions you have by yourself. It is the fun of it. If there are no hidden factor in the formular of damage dealing, your attack skill1, skill2 and skill3 should deal the same damage. Then what the point of having different skill? Or different class / rarity for that matter. People would sticked with the ones that has highest attack from each affinity and feed the rest to it. The game will then become boring after 3 days. 

What???

This is strategy game, we should see all the possible information to plan ahed.


U are playing wrong game if u think that information isn't important.

Jun 25, 2019, 13:5406/25/19
Jun 25, 2019, 13:55(edited)
06/12/19
5

It is kind of annoying that you have to invest lots of time and exp into a champion

just to see that his hiden skill multiplicator is shit when he is on the same level as the rest of your team.


Also Teckstone i am talking about numbers that are past the rock, paper, scissors part.


Jun 25, 2019, 14:0706/25/19
05/09/19
34

Grethorian said:


It is kind of annoying that you have to invest lots of time and exp into a champion

just to see that his hiden skill multiplicator is shit when he is on the same level as the rest of your team.


Also Teckstone i am talking about numbers that are past the rock, paper, scissors part.


Perhaps you should research more and learn to play before asking for help..


Or even learn to read and spell my name.. 
Jun 25, 2019, 14:1706/25/19
06/12/19
5

wow first you asume people are to stupid for the simplest mechanic in the game

and when its about higher stuff "learn to play" is your answer, nice and toxic,

its not like there is a wiki with those skill multipicators so this IS research you troll

Jun 25, 2019, 18:1806/25/19
06/25/19
1
There has to be someone who is willing and has the champion pool, to test the numbers themselves and create an unofficial coefficient guide.  It's not impossible to be incredibly accurate when you test it.  NOT IT!
Jun 25, 2019, 20:1706/25/19
04/04/19
58
Wilheim said:

This kind of game are not to inform you with this particular detail. Cant blame Plarium on that. You have to try out the champions you have by yourself. It is the fun of it. If there are no hidden factor in the formular of damage dealing, your attack skill1, skill2 and skill3 should deal the same damage. Then what the point of having different skill? Or different class / rarity for that matter. People would sticked with the ones that has highest attack from each affinity and feed the rest to it. The game will then become boring after 3 days. 
What? LMAO. Then why does Plarium even bother to give us stats for champions? Giving us the champion's stats and not giving us how well their skills scale with those stats make no sense. Someone with 200 atk can hit harder than a champ that has 2000 atk, it all depends on the scaling of their skills. 
Jun 25, 2019, 23:3406/25/19
05/13/19
2326

Grethorian said:


Im only 2 weeks into the game and got the Judge recently,

so i looked in the index and saw that he has one of the highest Attack values of all rares.

I was happy, brought him to the level of my team and than i saw that his damage is pathetic.

I don know why, even with the exact same items he makes way less damage than my other damage dealers (Wretch and Warmaiden) who have less attack.

Can somone explain that to me?


You are not giving us enough information to be honest.

What are you using the team for?


Jun 26, 2019, 12:3506/26/19
06/12/19
5

i tryed him on everything, its just his raw numbers that suck,

i can only imagine that they thought he has a passive that gives 10% more damage per debuf so they lowerd his skill damage so much that hes useles unless you have a full team of debuffers.