NavigatorNY said:
Can u pls give us a list of the power vs rum consumption list from top to bottom? For example it seems that junks consume a lot of rum but are very powerful against Armada units. Can you do better than junks against Armada units by loading up on a lower cost unit for example which consumes very little rum? And so on and so on for different purposes, offense and defense...
Navigator
You dont need a list
Most Armada units consume 4 rum, Fleet consume 3 rum, Mercs are 2 and Pirate Infantry is one rum per hour
Brethren units consume less and so do pardoned units
Chinese units are a horrible waste of rum (Junks and Turtle Ships consume 8, and chinese infantry uses 4 ph)
Scouts are greedy too so dont keep too many. If you are suffering from rum shortages you probably have too many scouts and chinese units - send them all to die at Prizes.
Your Captains Quarters gives total rum consumption for all your units as well as total production.
Low rum production (or negative production) is a nuisance, but will not affect your game very much ... and your units will not die nor mutiny