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Subtle glitches that don't make sense

Subtle glitches that don't make sense

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May 5, 2021, 13:2805/05/21
02/25/21
21

Subtle glitches that don't make sense

Some things that I have noticed that doesn't make sense to me recently.

1. When I use the Zeph's ability I have been killed by a player that I hit with the ability.  I dont know exactaly what load out they had, but I die.  But for an example, even if they use MR8's, the abilty should shut down any additional missles that would happen after the EMP hits them.

2.  Switching to tourney mode when assembling a team and it loads up CPC.  This has heppend quite a bit to me.  But much less lately since I have been making sure it shows tourney on the bottom of the screen before starting the match.  

3.  Getting blown up by missle racks even though it looks like I only got his once or twice.  This has been a problem for me personally.  For some reason it seems that the MR is shot at me, hits me twice then I die even though I moved out of the way/. behind something.  


Thanks for reading. Good luck to all.  Post anything that you have also experienced that seems "glitchy".  

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Jul 9, 2021, 10:1007/09/21
Jul 9, 2021, 10:11(edited)
03/23/20
2

Missile racks keep firing even after the mech is EMPed isn't a glitch ecause they are designed that way because they unload all the missiles on one 

RescueCommunity Manager
Jul 9, 2021, 13:4807/09/21
12/21/20
324

For #3 they dont have to hit directly to do damage.  They have a damage (splash) radius.

For instance, when using thermal lance it both does damage and has a secondary affect of increasing incoming damage (Overheat).  Missle Racks also have a secondary affect.  MR6's and MR8's will both do damage but also have a secondary affect of creating a damage radius that increases with the weapons rank.

ie. they dont have to directly hit you but have to go off near you and the damage still counts.  Each weapon has a secondary effect and you need to be careful of it.