Give us more customization and strategies
My suggestion is to give all mechs a set of 2 slots to equip what we will call mech chips.
The mech chips should be obtainable from participation in the control point clash and should work like so.
Placing as a MVP player at the end of a match grants fragments for said mech chips.
1st place grants 3 fragments
2nd place grants 2 fragments
3rd place grants 1 fragment
All fragments awarded to players should be completely random. And a player needs 100 fragments to unlock 1 mech chip. Once unlocked to get a second copy of that chip the player will need to collect 100 more copies of that chip.
These chips will allow players to further capitalize on their mech builds and strategies as well as offer more usefulness for weaker mechs.
The list of mech chips I have come up with are as follows.
OFFENSIVE - increases weapon damage by 15%
DEFENSIVE - reduces damage taken by 20%
HASTE - increases mech movement speed by 1.1 km/h
REGENERATIVE - after 7 seconds without sustaining damage the mech regenerates 3% health per second.
OPPERTUNIST - increase damage delt to mechs with 60% health or less by 10%.
AGGRO - increases damage for 5 seconds by 10% after waiting 10 seconds to fire.
BATTLE READY - allows the mech to use its ability one extra time without waiting on ability cooldown.
In addition to this mechs should not be allowed to equip 2 of the same chips and larger amounts of fragments should be rewarded for placing in tournaments.
Just a little food for thought.
P.s. timers or flashing lights should be provided for mechs equipped with the aggro and regenerative chips, also once a chip is equipped its isn't allowed to be removed.