WOW Rescue! I want to get my cheetah to 5 stars sooo bad, but I just don't have enough blueprints or a-coins for that matter.
I still think Cheetah needs a buff. Compared to Panther, Killshot and Guardian, it is weak. A four star mech should be more powerful in my opinion.
That said, I still have the occasional game where it is quite destructive.
My favorite build is Cheetah with Jav 6 and 4
WOW Rescue! I want to get my cheetah to 5 stars sooo bad, but I just don't have enough blueprints or a-coins for that matter.
I still think Cheetah needs a buff. Compared to Panther, Killshot and Guardian, it is weak. A four star mech should be more powerful in my opinion.
That said, I still have the occasional game where it is quite destructive.
My favorite build is Cheetah with Jav 6 and 4
I want to get it to level 6 but not for the second copy. The damage on the mines I believes tops off at 11,600 or 11,800 when maxed. So between 3 mines and rocket-6 that is a heavy amount of burst.
I go back and worth on it needing a buff. I think it might actually be fine and that a slight health or damage increase might push it over the edge with blowing up mechs with mines alone. Will see what they do when the global release comes out and they rebalance the mechs.
I love my tank, Juggy with twin Pulse 8s. I keep it in reserve usually, because it almost feels almost like a cheat code rolling through mowing down fools, pausing here and there to reload and recharge shields.
Guardian with twin Missiles 8s is great for Juggy hunting, though.
Lancer getting into weird places with Javelins, Longarms, or other long range or non-linear weapons can be hella fun!
Oh darn , its 6ULDV8 running his mouth again......it's a dynamic game, anything with an open map and minimal cover cries for a KS with Jav. 6's ! Really long range open or not Panther and Long Arms, I'm running an 8 and a 10 until I can get another 10. The reload time is a little long but they kick it. Close quarter combat Zephyr Juggie Guardian and even the Cheetah in spite of the ridiculously low armor. Every mech has its own niche and Im hard pressed to say I have a favorite. You guys don't laugh but, I somehow have an affinity for the MD. It's not a glory hog but piggyback a brick house and keep him going while taking advantage of his boost and its a pretty serious asset! This is a fun game because its a different model every battle. Not going to rail on its negative aspects . Wish more folks used the forums so the developers could know our minds. Think most of us are upstanding don't cheat and want to see the game succee. Raise your voices my droogies!
Oh darn , its 6ULDV8 running his mouth again......it's a dynamic game, anything with an open map and minimal cover cries for a KS with Jav. 6's ! Really long range open or not Panther and Long Arms, I'm running an 8 and a 10 until I can get another 10. The reload time is a little long but they kick it. Close quarter combat Zephyr Juggie Guardian and even the Cheetah in spite of the ridiculously low armor. Every mech has its own niche and Im hard pressed to say I have a favorite. You guys don't laugh but, I somehow have an affinity for the MD. It's not a glory hog but piggyback a brick house and keep him going while taking advantage of his boost and its a pretty serious asset! This is a fun game because its a different model every battle. Not going to rail on its negative aspects . Wish more folks used the forums so the developers could know our minds. Think most of us are upstanding don't cheat and want to see the game succee. Raise your voices my droogies!
SWAT_Healbot also uses a Rank 5 MD and it is indeed nasty. Plus the heals are life savers. Can't wait for the healing achievments to come out so battlescore properly reflects the mech's team contribution.