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Eclipse is over powered

Eclipse is over powered

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Nov 8, 2024, 01:1711/08/24
11/08/24
1

Eclipse is over powered

You know the eclipse is OP when you regularly see a HUGE gap between  players with that Mech and others. 

 This Mech desperately needs to be nerfed.

i


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S1LENCEModerator
Nov 9, 2024, 03:2511/09/24
02/05/20
74


i

It's interesting to hear your perspective on Eclipse. While it's true that a well-played Eclipse can be impactful, it's important to remember that it's a single mech in a 5v5 match. By focusing your team's firepower on it, you can effectively neutralize its threat.

Given Eclipse's relatively low HP pool, it's vulnerable to focused attacks. Perhaps exploring different strategies, such as coordinating attacks or utilizing counter-builds, could help mitigate its impact. Here's a tip: you can mark it for your teammates by aiming towards it and showing the attack marker. This works even when Eclipse is cloaked, and is extremely useful in the heat of battle.

Additionally, the current testing phase with tournament matchmaking might be introducing relatively lower-tier bots (depending on your current tournament bracket), making them more susceptible to damage and less able to counter high-damage weapons like those often used on popular Eclipse builds (Revokers, Storm Racks, Ember Guns etc). 

Nov 9, 2024, 04:5311/09/24
11/08/24
1

 Yes it is.  The results posted were all accomplished with strictly the Eclipse. What you say about the  hit point has certainly not been my experience. It's not  unusual to see the Eclipse with anywhere from 25-35 kills in a round of 5v5 or free-for-all. 

 While the  strategy you suggest is useful it takes  multiple players to focus on one Mech that pops on and off radar while trying to deal with  the  rest of their teammates at the same time. When a good Surge pilot and Eclipse pilot team up it is all but impossible to defeat unless your team has an Eclipses to even the odds. 

S1LENCEModerator
Nov 11, 2024, 14:5011/11/24
02/05/20
74
Killer Can

 Yes it is.  The results posted were all accomplished with strictly the Eclipse. What you say about the  hit point has certainly not been my experience. It's not  unusual to see the Eclipse with anywhere from 25-35 kills in a round of 5v5 or free-for-all. 

 While the  strategy you suggest is useful it takes  multiple players to focus on one Mech that pops on and off radar while trying to deal with  the  rest of their teammates at the same time. When a good Surge pilot and Eclipse pilot team up it is all but impossible to defeat unless your team has an Eclipses to even the odds. 

In all honesty, my experience with Eclipse is strictly limited to facing (and using) it at endgame levels. (12k+ SP) At this level, Eclipse is an extremely good and useful mech, but is balanced at the end of the day because it's honestly not too hard to kill if you are aware of it on the battlefield. I understand that it might be an issue at lower SP levels, since SP discrepancies do exist where opponents aren't using the same level of gear all the time. However, I still feel that calling for nerfs to a mech based on that is kinda overkill.