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Denuvo Anti Cheat Malware

Denuvo Anti Cheat Malware

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Oct 20, 2024, 17:0110/20/24
03/17/24
35

Denuvo Anti Cheat Malware

Why did plarium think it was okay to upload the Denuvo App on our computers? I've observed that every time I launch MA, an anti-cheat application automatically starts up. This involves providing our personal information to an external security firm, Irdeto.com. I did not give anyone permission to install a form of malware on my computer. This APP "has been criticized for high CPU usage and excessive writing operations on storage components, the latter potentially causing significant life-span reductions for solid-state drives (SSDs). " As well "Denuvo has been known to hurt game performance, making the gaming experience worse. "  Not cool!! I've recently noticed a significant increase in lagging issues. Additionally, I'm concerned about Naspers, the company that owns Multichoice, which in turn owns Irdeto. Their business practices seem quite questionable and raise a lot of red flags for me. "JOHANNESBURG (Reuters) - U.S. law firm Pomerantz LLP  had launched an investigation into whether South Africa's Naspers and its directors had engaged in any business malpractices." 


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Oct 20, 2024, 19:0910/20/24
Oct 20, 2024, 19:12(edited)
10/23/20
19

Is this what's making my new Samsung S23 overheat without doing anything but loading up the game and sitting at the main screen? It only happens with this game! It feels like the game is injecting something to my phone or attacking it, it gets too hot to touch within a minute of sitting at the main menu! My hanger is empty and no matches played in a week. This has been happening for a long time, even with using different devices. All settings are set to low and instead of using the unlimited fps I lock it at 60 fps. I don't use the S23 for anything other than mobile gaming, it doesn't even have a sim card in it. I've tried every setting in the phone, in app preferences and in game but nothing changes it and it's ONLY PLARIUM GAMES that overheats my devices.. seems intentional so I've un-installed all PLARIUM GAMES. I'd give my $4k account away but that's forbidden and will cause the account to get banned.. stripped the hanger, I'm done! ✌️

Oct 29, 2024, 19:2910/29/24
Oct 29, 2024, 20:11(edited)
03/17/24
35

Interesting reading ... EAC Plague continues ... EOS Anti Cheat  has been causing many people random chance for BSoD with report KERNEL_SECURITY_CHECK_FAILRUE  .... similar problems with BattlEye and Valve. For more perspective "The most concerning risk is related to security. When a program operates at the kernel level, ANY vulnerability in that program can potentially open the door to the entire system. If exploited, such vulnerabilities can lead to serious security breaches. "

Gaming Company Fined $1M for Turning Customers Into Secret Bitcoin Army

A gaming software company has been slapped with a $1 million fine after secretly adding bitcoin mining software to a product update earlier this year. E-Sports Entertainment Association (ESEA) -- which lets serious CounterStrike players face each other down in anti-cheat modes -- infected about 14,000 of its customers with the code, which ended up mining about 30 bitcoins over two weeks last spring.  (ESEA League is one of the largest open tournament formats)

Although a legitimate construct, there is a significant potential for its misuse. Additionally, it can lead to increased storage demands and slower performance over time.  

Oct 29, 2024, 20:1810/29/24
03/17/24
35

Just an opinion: If some developers feel it necessary to use this tech, it would be beneficial for them to consider committing to its removal after a specified period of time. This approach could help balance their interests with the preferences of consumers.

Oct 30, 2024, 01:5010/30/24
Oct 30, 2024, 01:54(edited)
09/26/22
139

It was identified as Malware by my anti-virus software. And if I want it to run, I have to give it admin permission to change settings🤦😅 considering how many cheats and hacks are able to bypass it, I seriously doubt it's legit. Any legit cheat detection is used on the server side, not the user side...

Nov 3, 2024, 23:3611/03/24
Nov 3, 2024, 23:40(edited)
09/17/21
252
wrecker

It was identified as Malware by my anti-virus software. And if I want it to run, I have to give it admin permission to change settings🤦😅 considering how many cheats and hacks are able to bypass it, I seriously doubt it's legit. Any legit cheat detection is used on the server side, not the user side...

That's... 

You release that's not really how anti-cheat works?

Cuz if it was only sever-side, it just almost useless.

It sounds to me like your 'anti-virus' software is just not very good.

It sounds like the way it's trying to detect stuff is by seeing if it's trying to defend itself from tampering.. Which means you Anti-virus is tampering.. Which means it might be maleware.. 

Client side anticheat can see if you're running anything that can interfere with the game (eg a cheat system), and also detect if you are directly tampering with anything.


Sever side could only see what your player within the game does. So something like aimbot or wallhacks would be almost invisible.


And if it was maleware, it wouldn't be allowed on the Google play store... And why would it be maleware again?

Nov 4, 2024, 21:4611/04/24
04/01/23
147

You agreed to having Denuvo on your computer the moment you downloaded and started playing the game.

Here is a good idea: read the Terms Of Service/Use.

Nov 6, 2024, 18:5911/06/24
Nov 6, 2024, 19:43(edited)
09/26/22
139
PogsterPlays

That's... 

You release that's not really how anti-cheat works?

Cuz if it was only sever-side, it just almost useless.

It sounds to me like your 'anti-virus' software is just not very good.

It sounds like the way it's trying to detect stuff is by seeing if it's trying to defend itself from tampering.. Which means you Anti-virus is tampering.. Which means it might be maleware.. 

Client side anticheat can see if you're running anything that can interfere with the game (eg a cheat system), and also detect if you are directly tampering with anything.


Sever side could only see what your player within the game does. So something like aimbot or wallhacks would be almost invisible.


And if it was maleware, it wouldn't be allowed on the Google play store... And why would it be maleware again?

It's not in the Google Play store. It's PC software 🤦do you work for Plarium? Because every other legitimate major gaming company uses server side cheat detection. Absolutely zero reason to install anything on the client side unless it's for nefarious reasons; mainly to evade privacy laws and collect user data...

If their software was actively trying to detect cheats, there would be no reason to have a 'report' button with the shear number of banned users from players reporting suspicious behavior every day. The wall hack, speed hack, damage hack, aim bot, etc all still exist today. The whole idea behind detecting a cheat is identifying the issue and then patching it. None of that happens...

There's a reason Denuvo is facing multiple lawsuits, not just from users but from legitimate developers as well...

Your explanation is comparable to installing a firewall on the user side to prevent them from accessing restricted areas on your server 🤦 anyone with an ounce of IT knowledge knows you do it on the server side for prevention; just like where legitimate cheat detection is done. Monitoring received data and comparing it to what was coded for actual gameplay. Any anomaly is flagged and reviewed. You don't do it on the user side where it's easily manipulated by said user...

Almost every major software company now uses server verification for accessing its software. They all have went away from local (client) activation. No different than legitimate cheat detection...

Nov 6, 2024, 21:5011/06/24
09/17/21
252
wrecker

It's not in the Google Play store. It's PC software 🤦do you work for Plarium? Because every other legitimate major gaming company uses server side cheat detection. Absolutely zero reason to install anything on the client side unless it's for nefarious reasons; mainly to evade privacy laws and collect user data...

If their software was actively trying to detect cheats, there would be no reason to have a 'report' button with the shear number of banned users from players reporting suspicious behavior every day. The wall hack, speed hack, damage hack, aim bot, etc all still exist today. The whole idea behind detecting a cheat is identifying the issue and then patching it. None of that happens...

There's a reason Denuvo is facing multiple lawsuits, not just from users but from legitimate developers as well...

Your explanation is comparable to installing a firewall on the user side to prevent them from accessing restricted areas on your server 🤦 anyone with an ounce of IT knowledge knows you do it on the server side for prevention; just like where legitimate cheat detection is done. Monitoring received data and comparing it to what was coded for actual gameplay. Any anomaly is flagged and reviewed. You don't do it on the user side where it's easily manipulated by said user...

Almost every major software company now uses server verification for accessing its software. They all have went away from local (client) activation. No different than legitimate cheat detection...

Are trying to make me laugh? Because you're making me laugh.

No client side anti-cheat? Are you serious? You really think that's a thing?!

Have you ever played any online game?!

Look at so many, in fact many, many online shooter games, they all use both client and sever anticheat.

As I said already, sever side anticheat is very limited by comparison.

Not all games announce their use of client anticheat, but they do still use it.

There's many different anticheats out there.

EZanticheat is just one example.

And also I'm not sure if you realise that that report button literally does nothing besides notify you if they get banned for any reason.

And even so, their software is trying to detect cheats, and so might not be perfect.

Oh, were you fooled by it?

Yeah can't blame you, but I wasn't.

The game doesn't have to install anything to collect user data.

They can do that themselves. In fact they do.

The 3rd party anticheat is just a easy way to defend evolving threats, without having to spend a ton of money doing it yourself.


My explanation was effectively what client side anticheats can do, though I avoided mentioning RAM because I didn't want to confuse someone as clearly intelligent as yourself.

Go and search it up, the use of client side anticheat.

Tell me what would happen if I started landing 100% of my shots.

After a match, I'd get banned.

My game would detect I was cheating, even though the sever wouldn't really be able to.

After all, I could just be really skilled.

My packets would look exactly like legitimate packets.

You're forgetting that you're not exactly sending packets (that's a network term by the way) to the sever saying you have cheats installed.

The client side anticheat detects the local program, and then sends packets to the sever to ban you.


Yes it's important to have Firewalls and defence measures on your sever to prevent them from being SQL injected (that's a db (that's a database term by the way) term by the way))

The local anticheat software detects when the game or itself is tampered with.

Anyone with an ounce of the most basic computer science knowledge knows pretty much everything I've just listed.


If all cheat detection was sever side, then hacks would've already developed to be very subtle to those systems, and but still grant an advantage.

If all you had to do to stop hacking was just write exceptions on the sever, hacking wouldn't exist anymore almost at all.

if speed > (maxspeed):

ban(user)

elif damage > (maxdamage):

ban(user)

You could literally just do that for all cheats and boom, cheats gone.

But it doesn't work like that.

We need client side to monitor the user properly.

Otherwise the user can just tell the sever whatever they want very easily.


There was a whole big thing recently, about the antimalware widespread Windows program, Crowdstrike.

Now Crowdstrike had kernel (that's another computer term for ya) level access, which was the reason for the massive outage when someone went wrong.

Following that, there was a group of gamers who were worried about that happening to a widely used client side anticheat, as many client side anticheat have kernel access.

These claims were thankfully false alarms, for reasons I won't get into. I don't exactly expect you to read this far anyway, even if you could at all.

If client side anticheats weren't a thing, nobody would've ever been worried about it.


Now do your research before leaving any other comment like th- oh nevermind you're already replying immediately...

Nov 6, 2024, 22:1211/06/24
04/01/23
147
wrecker

It's not in the Google Play store. It's PC software 🤦do you work for Plarium? Because every other legitimate major gaming company uses server side cheat detection. Absolutely zero reason to install anything on the client side unless it's for nefarious reasons; mainly to evade privacy laws and collect user data...

If their software was actively trying to detect cheats, there would be no reason to have a 'report' button with the shear number of banned users from players reporting suspicious behavior every day. The wall hack, speed hack, damage hack, aim bot, etc all still exist today. The whole idea behind detecting a cheat is identifying the issue and then patching it. None of that happens...

There's a reason Denuvo is facing multiple lawsuits, not just from users but from legitimate developers as well...

Your explanation is comparable to installing a firewall on the user side to prevent them from accessing restricted areas on your server 🤦 anyone with an ounce of IT knowledge knows you do it on the server side for prevention; just like where legitimate cheat detection is done. Monitoring received data and comparing it to what was coded for actual gameplay. Any anomaly is flagged and reviewed. You don't do it on the user side where it's easily manipulated by said user...

Almost every major software company now uses server verification for accessing its software. They all have went away from local (client) activation. No different than legitimate cheat detection...

In the 1,7 years that i have been playing this game, i have never encountered a hacker or cheater, i only got notified once that someone that i reported in-game got banned.

Did you consider that all those "hacks" you mentioned could also just be connection issues?