Mech Arena Weapon Tier List
S TIER
Disc Launcher- lots of damage from close to mid range with a big splash radius that will devastate the opposing team
EM Rilfe- it used to be in its own S+ tier but since the nerf it takes 5 seconds to kill a mech instead of 2 seconds.
Gravaton Beam- 2 seconds to kill a mech from 0-125 meters.
Minigun- used to be an A tier but with the recent buff it's the go-to close range weapon.
Helix Racks- Allows big damage output without being seen. Can instakill any mech with a reload speed of 5 seconds.
A TIER
Missile Rack- huge damage all at once but big weapon reload and slow projectile speed.
Arc Torrent- good close range damage until you run out of charge.
Railgun- extemly powerful at the beginning of a game but with a seven second recharge after using all its charge and no aim assist its a solid A.
B TIER
Longarms- OK damage, has lots of shots but a big reload speed.
Fragment Guns- Good damage with good reload. Bad range is what keeps it at B tier.
Javelin Racks- Helix Racks but worse.
Nade Launchers- used to be D tier but with damage buff its B tier. Ridicilously slow projectile speed refrains it from being A tier.
Voltaic RPG- lots of damage if you manage to hit your target . Slow firing rate and slow projectile speed.
C TIER
Shotguns- garbage because of update. Bad damage with bad range.
Carbine- bad damage output and no special abilities.
D TIER
Pulse Cannon- Big hit cone, bad damage, and max energy being 8, it was doomed to be in D or F tier.
Stasis Beam- Extremly bad damage.
F TIER- all weapons here are only useful early game.
Plasma Cannon
RPG
Thermal Lance
Autocannon