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When is the Rocket Mortar radius bug getting fixed?

When is the Rocket Mortar radius bug getting fixed?

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Mar 24, 2023, 21:0603/24/23
08/25/20
81

When is the Rocket Mortar radius bug getting fixed?

The bug minimizing the splash damage radius for Rocket Mortars has been in effect since late November/early December. That's almost 4 months! When is this problem scheduled to get fixed? This seems like it should be a simple issue to solve and other bugs that have cropped up during this time have been. Has this issue fallen off the radar or what? I realize Rocket Mortars are divisive but that's no reason for a bug not to get repaired in a timely manner. Would love to get an update on where this stands.

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Mar 28, 2023, 15:5903/28/23
08/25/20
81

@CrystalDrew 

Not to bug you, but since you've been posting recently on other threads, any chance I could get an answer on this question? The Rocket Mortar radius bug has really been around for a long time (4 months) compared to other mech/weapon bugs. And post-update RMs are becoming a lot more important in people's hangars. I know a bunch of players who have been wondering when this will finally get fixed. Please, could you let us know where it falls on the priority list and what the likely timeline is for it getting repaired? Thanks, so much!

CrystalDrewCommunity Manager
Mar 29, 2023, 10:0903/29/23
02/10/23
2031

Hello! Can you please provide more details about this bug? Providing screenshots or videos would be the best! Did you report this bug to us or our Support team before?

Mar 29, 2023, 11:2803/29/23
08/04/22
218

I thought it had been sorted. There was a known bug where the radius was affected a few months ago as first posted but must say it seems ok now to me. 

Mar 29, 2023, 16:5403/29/23
08/25/20
81
CrystalDrew

Hello! Can you please provide more details about this bug? Providing screenshots or videos would be the best! Did you report this bug to us or our Support team before?

It is the bug that has reduced the area of effect (or damage radius) for Rocket Mortars. Starting in late November/early December the AOE was reduced leading to a significant reduction in kill counts and Multi-Kill for this weapon. This issue is still in effect (I just checked). There is no real way to video it as it simply shows less hits than before December. The problem was previously discussed in this thread on the forum:

https://plarium.com/forum/en/mech-arena/702_game-discussion/1425043_rocket-mortar-nerf-silent/

After some initial back and forth, Floo commented as follows, but that was months ago and there has 't been any change.


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CrystalDrewCommunity Manager
Mar 30, 2023, 09:5903/30/23
02/10/23
2031
S1E1

It is the bug that has reduced the area of effect (or damage radius) for Rocket Mortars. Starting in late November/early December the AOE was reduced leading to a significant reduction in kill counts and Multi-Kill for this weapon. This issue is still in effect (I just checked). There is no real way to video it as it simply shows less hits than before December. The problem was previously discussed in this thread on the forum:

https://plarium.com/forum/en/mech-arena/702_game-discussion/1425043_rocket-mortar-nerf-silent/

After some initial back and forth, Floo commented as follows, but that was months ago and there has 't been any change.


i


This bug was fixed in 2.24 (the end of February). If you are facing this bug right now, please make a video record of it!