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New Mech Idea #1

New Mech Idea #1

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Mar 11, 2023, 18:5403/11/23
12/30/22
22

New Mech Idea #1

this is just a new idea for mech arena

i


  • name: ninja 
  • roll: scout 
  • rarity: rare 
  • max energy: 16 
  • HP: min 7500hp -max 71200 
  • speed: 29km/h
  • ability: smoke bomb (block the enemy's vision) 
  • ability radius:25m 
  • ability cooldown:10s 
  • ability duration: 8s
Views
113
Comments
38
Comments
Mar 11, 2023, 20:2603/11/23
07/08/22
266

Why use this when you have Zephyr that has the same stats but freezes people. Zephyr also has a higher energy cap.

Mar 11, 2023, 23:3103/11/23
11/12/21
129

it wont work for two reasons

smoke bombs only works on people not bots.

killing an enemy bot in closerange already results in an annoying smoke explosion fx that block the players vision. 

Mar 11, 2023, 23:3303/11/23
11/12/21
129

an alternative ability could be, the ability to make one enemy bot become my ally for a period of time during which he will attack and get attacked by his former allies.

Mar 12, 2023, 10:5303/12/23
12/30/22
22
N8 _

Why use this when you have Zephyr that has the same stats but freezes people. Zephyr also has a higher energy cap.

first of all, he's a scout meaning he's fast

second, he can release a smoke bomb and escape if surrounded

third, smoke bombs can avoid being ambushed by snipes and javalis missiles

Mar 12, 2023, 11:1003/12/23
12/30/22
22
elitegd

it wont work for two reasons

smoke bombs only works on people not bots.

killing an enemy bot in closerange already results in an annoying smoke explosion fx that block the players vision. 

for the first reason, bots can be reprogrammed and they will attack what they see

for the second reason, I don't know what the fx means but if the bot's enemy is a ninja than using zephyr, guardian, cheetah, surge and etc. can still cause damage because the ninja is a scout with a max energy of 16 and if it feels unfair, the radius of the smoke bomb can be reduced

Mar 12, 2023, 11:1203/12/23
12/30/22
22
elitegd

an alternative ability could be, the ability to make one enemy bot become my ally for a period of time during which he will attack and get attacked by his former allies.

if there is an ability like that it can cause imbalance in the game

Mar 13, 2023, 11:3203/13/23
03/13/23
15

Hi , it sounds good. Even thou I hate shadows! Just be carefull with stats. We don't wanna create a god at so early stage. That would be unfair for new players. I preffer an element of surprise when the mech matures. We need that element to see mechs get better. For example get more speed later. Lets stop that gosip about if it's good or not! Let them mature!

Mar 13, 2023, 12:5603/13/23
03/13/23
15

I like the original concept with an oriental spooky sound for the ability. It doesn't needs to afect players. Just make the ninja invisible. But a lower speed like 25 km until it upgrades. Right now upgrades affects more hp's.

Mar 13, 2023, 15:2903/13/23
12/30/22
22
Raven4ever

Hi , it sounds good. Even thou I hate shadows! Just be carefull with stats. We don't wanna create a god at so early stage. That would be unfair for new players. I preffer an element of surprise when the mech matures. We need that element to see mechs get better. For example get more speed later. Lets stop that gosip about if it's good or not! Let them mature!

it okey, they dont want to create a god mech either😁😁 and for rare type mech they start with 3 star stats and with max energy 16, 3 star is 8 energy but a mech with growing type especially speed is good idea even though paragon ability (boost) is great but we talk about upgrade, right?

CrystalDrewCommunity Manager
Mar 13, 2023, 15:3103/13/23
02/10/23
2031

Hi! Thanks a lot for sharing your idea! You did a great comprehensive job thinking your Mech over as well as the concept art looks nice and cute. We will share your idea with our developers! 😉

Mar 13, 2023, 15:3203/13/23
12/30/22
22
Raven4ever

I like the original concept with an oriental spooky sound for the ability. It doesn't needs to afect players. Just make the ninja invisible. But a lower speed like 25 km until it upgrades. Right now upgrades affects more hp's.

Modification is acceptable because speed 25km/h is speed for lancer mech

Mar 16, 2023, 23:3603/16/23
03/13/23
15

Speed could rise later when the mech upgrades. I'm trying to introduce a concept of maturity. For example, Surge. I think he could get his speed later. It is frustrating trying to "avenge" the destroyed mech when he is so fast. But, if someone tells me he is at his Best stage, I can live with that! 

Mar 17, 2023, 00:1003/17/23
03/13/23
108
Pahlawan Suzaku

first of all, he's a scout meaning he's fast

second, he can release a smoke bomb and escape if surrounded

third, smoke bombs can avoid being ambushed by snipes and javalis missiles

you forgot the rockets do area damage and can be fired where there is smoke

Mar 17, 2023, 00:1103/17/23
03/13/23
108

if the smoke has any other effect it would be good

Mar 17, 2023, 00:3103/17/23
03/13/23
108

discs also deal area damage

Mar 17, 2023, 00:4403/17/23
03/13/23
108

sniper can still shoot you and hit you even if you are inside the smoke for those inside the smoke it can be a problem

Mar 17, 2023, 00:4503/17/23
03/13/23
108

if it is a Zephyr, this mech cannot escape in close combat

Mar 17, 2023, 10:5603/17/23
03/17/23
9

its just shadow

Mar 17, 2023, 17:5403/17/23
12/30/22
22
Marcos

you forgot the rockets do area damage and can be fired where there is smoke

if there are pros, there are cons, not all ability are good

Mar 19, 2023, 01:3403/19/23
03/13/23
15

If we make him invisible, nobody could see him for 8 seconds. Shadows have an halo figure that shows their position. Perhaps, it may need an adjustment to 7 seconds. With strong weapons that would be enough to hit and run! But truly, the sound would be important to complete the experience. Sounds in the battlefield makes a big difference in the game!