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Graviton Beam AOE

Graviton Beam AOE

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Dec 11, 2022, 06:4912/11/22
12/09/21
63

Graviton Beam AOE

So ive been thinking for a while now.. Why didnt the Grav beam come with a small AOE build up explosion? Should have one i think..


Secondly, it would be nice if Gatecrashers ability got a small buff, default Ion Beam length should be 20, Blast radius should be 25m or 30m at the most by default.. Beam and Blast damage is debateable, but the ranges are my main concern. Bout it really..

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Dec 14, 2022, 22:1612/14/22
12/09/21
63

Also just thought of a way to make Arachnos better, make his turret throwable just like Gatecrasher and have it open up into a turret when it hits something.

FlooCommunity Manager
Dec 16, 2022, 12:5012/16/22
02/04/22
641

CJC, thank you very much for sharing your thoughts! The content that you've mentioned was designed to have specific properties in order to correspond with the rarity of said content and to maintain the in-game balance. 

Nonetheless, our team takes into consideration the community's feedback and the analytics 👌

Dec 20, 2022, 02:0012/20/22
12/09/21
63

Yeah makes sense for the Grav Beam

But for Gatecrashers ability it could definitely use more range, even the implants range bonuses are pitiful compared to other mechs aoe abilities.

The Beam definitely needs tweaking though, just touching the outside of the beam tends to not cause damage until you actually hit the absolute middle part of the beam.

Still a unique ability tho, but COULD be improved upon, especially considering the Blast aoe doesnt do AT LEAST 40K damage like its supposed to, average amount it does is 38k and thats with an ability damage implant, so something doesnt seem right.