Verdict on miniguns
So I have been trying out the miniguns. I have them at rank 6, lvl 3 but I think I am going to retire them to inventory. The magazine is huge so it goes forever, but the damage rate is just to slow. I initially had them on a guardian, but that mech can't stand in the open long enough to do damage and with the spin up time this isn't a peek and shoot weapon.
I tried it out on an Ares that can go face to face and it is ok, but even my pulse cannons are more effective.
For this weapon to be viable, the damage rate needs to increase. they should increase damage per round and decrease the magazine size to compensate.