Arachnos ability rework idea
Arachnos is a really lacking mech. It's health is pretty trash, it is one of the slowest mechs in the game, and it's ability is almost useless. I have an idea for how the ability could be improved to be much more effective. Now, instead of targeting and attacking mechs, the spider turret will target and intercept incoming missiles, preventing javelins and mortars (also RPGs, Missile Racks,and Voltaic RPGs once upgraded enough) from impacting on your mech. This would make the mech even better at holding ground, because a rocket mortar salvo can cause even the toughest of mechs to flee stragetic points on the battlefield. Arachnos could be the ultimate artillary platform, and would finally be a part of many late-game hangers! I would love to see this in-game!