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Changes in the game balance

Changes in the game balance

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DeletedCommunity Manager
Sep 14, 2018, 15:3909/14/18
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Changes in the game balance

Greetings, pilot! 

Right now the game is still in early development - meaning, currently we're working hard on new exciting features for the game as well as searching for the Perfect Game Balance Formula. So just be prepared for frequent changes in the game balance in the near future. And one of this changes has been implemented today :)

Here is a full list of changes:

 From now on, all Mechs will move even faster! We want to put more dynamics in Mech Arena battles, so the speed of each Mech will increase by 30%.

All Mechs’ HP will be increased by 20%. Again, this change will help us to improve the dynamics of battles and make your Mechs more adapted for the new speed of fights. 

 The duration of battles itself will be decreased from 6 to 5 minutes. According to our calculations, it’s the perfect match time for the new game balance.

The damage inflicted by the slow-shooting weapon (for example, Missiles) will be increased, so fast-moving Mechs would not have super-huge advantages.

We also made a few tweaks with abilities:

The Shield will become even stronger. From now on it will withstand even more hits.

The cooldown for all abilities will be reduced, except Jumping.

Mines will become a more powerful weapon. Their damage will be increased while cooldown is reduced.

That’s all for now. Share your feedback regarding the new balance of battles! Together we will make Mech Arena even more awesome and fun to play ;)




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